Difference between revisions of "Category:Irrlicht"
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(New page: The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenG...) |
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− | The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the [http://irrlicht.sourceforge.net/features.html state-of-the-art] features which can be found in commercial 3d engines. | + | [http://irrlicht.sourceforge.net/ The Irrlicht Engine] is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the [http://irrlicht.sourceforge.net/features.html state-of-the-art] features which can be found in commercial 3d engines. |
Latest revision as of 07:21, 8 September 2008
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.